Everyone answers. Only you need a phone.

Each participant holds up a printed card, turned so their answer is on top. You scan the room with your phone camera, and the answers appear on the projector as you go.

Pick an answer, or click the card to turn it.
The teacher's phone reads
Sam Levi, card 12
Awhichever letter is on top

One sweep, every answer

What the phone sees, and what the class sees on the projector, at the same moment.

Kislev quiz ยท Round 3/10
0/ 1212 left
Connected
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ROUND 3 / 100 / 12ANSWERED
Which month comes right after Cheshvan?
ATishrei
BKislev
CTeves
DAdar
Grade 50 / 12
Avi
Bracha
Chaim
Dina
Eli
Faigy
Gavi
Hadassah
Itzy
Leah
Moshe
Nechama

Everyone holds up their card with their answer on top.

How a round works

  1. Print a card for everyone

    Add your participants and print their cards on ordinary paper. Each card has its own pattern, so the scanner knows whose it is. Cards are reused game after game.

  2. Show the question

    Put the question and its four answers on the projector, straight from your quiz.

  3. Cards go up

    Everyone holds their card with the letter of their answer on top. No devices, no accounts, no shouting out.

  4. Scan the room

    Sweep your phone camera across the room. Answers fill in on the projector as they are read, then you reveal the right one and the leaderboard.

The other screens

Your control screenOn your laptop or tablet. End the round, reveal the answer, show the leaderboard and move on, one button at a time.
The leaderboardBetween rounds or at the end. The top three get the podium, then everyone sees their place.
The printed cardsOne card per participant, on ordinary paper. Each pattern is unique, so you print once and reuse them in every game.

For rooms without screens on every desk

Only you need a phone
Participants never sign in or touch a screen. Their card is all they need.
Scan with more than one phone
A helper can scan the other side of the room with a scanner link. No login needed for that, and the game itself stays under your control.
The first answer counts
Once a card is read, that answer is locked for the question, so turning the card afterwards changes nothing.
Up to 1,000 cards
Each account has its own set of card numbers, from 1 to 1,000. Group participants by class, bunk or table.
Built for the projector
A live grid shows who has answered, then the results, the leaderboard and a podium at the end of the game.
Your data stays yours
Participants, quizzes and results are private to your account. You can delete anyone, and erase their name from past games.

Ready for your first round?

Create an account, add your participants and print their cards. Your first game can be live within minutes.

Create an account